Iterative pipeline with Ai assistance

Egregore is a desktop tool for modeling, sculpting, and animation. You work a clear stage loop. Ai helps when you ask. Authorship stays with you.

Pipeline

  1. Create — block out and model
  2. Sculpt — form (cloth as a tool, not a stage)
  3. Retopologize — Game or Animation destination
  4. Texture — surface and materials
  5. Rig — deformation ready
  6. Animate — motion
  7. Render — present the work

Local first

Core craft runs on your machine. License and Ai features use your account when those systems are live.

Export

glTF and OBJ always. FBX when the desktop build includes it.